  {$CLEO .cs}
  
  wait 50
  :go
while true
  wait 0 
   if  and
   $onmission == 0 
    0ADC:   test_cheat "open"

   then 
   jump @4 
   end     
  
end   
   :4 
   wait 100   
0ADF: add_dynamic_GXT_entry "pageXX" text "Mini Missions"
0ADF: add_dynamic_GXT_entry "test01" text "Find the Drug Dealer"
0ADF: add_dynamic_GXT_entry "test02" text "Touring around Cakey City" 
0ADF: add_dynamic_GXT_entry "test03" text "Zombie Horde Roaming" 
0ADF: add_dynamic_GXT_entry "test04" text "SWAT Run Attack" 
 



//0512: show_permanent_text_box 'dummy' 
08D4: 1@ = create_panel_with_title 'pageXX' position  340.0  32.0 width  240.0 columns  1 interactive  1 background  1 alignment  0
08DB: set_panel 1@ column  0 header 'dummy' data 'test01' 'test02' 'dummy' 'dummy' 'dummy' 'dummy' 'dummy' 'dummy' 'dummy' 'dummy' 'dummy' 'dummy'
090E: set_panel 1@ active_row  0
01B4: set_player $PLAYER_CHAR can_move 0
03BF: set_player $PLAYER_CHAR ignored_by_everyone 1          
  13@ = 0
  14@ = 0
  
  :2
  wait 100
while true 
//0AAA: 0@ = thread 'CAKECITY_LIFTS' pointer
 //0A9F: 0@ = current_thread_pointer

wait 0 
if     00E1:   key_pressed  0  15//--- key = Enter/Exit
then

   break
end   
08D7: 2@ = panel 1@ active_row//-- submit number of the highlighted button into variable
   if  
   00E1:   key_pressed  0  16//--- key = Ped SPRINT  
   then
    
       if and
       $onmission == 0 
       2@ == 0 
       then 
          0A94: start_custom_mission "driver job"

            break      
       end 
       if and
       $onmission == 0 
       2@ == 1  
       then
             0A94: start_custom_mission "Time Trial"
          break  
       end
       if and
       $onmission == 0 
       2@ == 2
       then
       0A94: start_custom_mission  "surival_game/zombie_horde_ROLEPLAY"
          break  
       end
       if and
       $onmission == 0 
       2@ == 3
       then
       0A94: start_custom_mission  "surival_game/Gang Horde ROLEPLAY"
          break  
       end
 
   end 
end 

 08DA: remove_panel 1@
player.CanMove($PLAYER_CHAR)=true 
03BF: set_player $PLAYER_CHAR ignored_by_everyone 0
jump @GO 
end_thread